When the exhibit hall finally opened on Friday, my question was answered: it was Jerry the Bear (whom I keep wanting to call "Jerry the Beary"). And when I saw that the booth attendant was shamelessly sporting a bear costume? Sold.
As it turns out, that wasn't just a booth attendant: it was none other than Hannah Chung, co-founder of Design for America and Sproutel, the company that makes Jerry the Bear (which she invented alongside Aaron Horowitz - who has mad dance skills, apparently). She was kind enough to talk to me a bit more over email and Skype post-conference about this little furry guy they're working on.
"The inspiration for Jerry the Bear came from two places: a personal attachment to diabetes (type 2 diabetes can be found in many branches of Hannah's family tree; most closely with her father who was diagnosed at the age of 40), and a passion for designing interactive products for people living with chronic illnesses". (It's also worth noting that Jerry the Bear was originally conceived as part of the 2009 Diabetes Mine Design Challenge!)
So what is Jerry the Bear? He's an interactive teddy bear that allows kids to become the caretaker for someone (or some bear?) with type 1 diabetes - kids can "feed" Jerry with fabric discs that symbolize specific foods (and hear him say "nom nom nom" as he eats them - SO CUTE), check his paw for a blood sugar reading, and "inject" him with insulin, via a special pen, on one of his designated sites. Not only that, but Jerry is programmed to physically respond to these actions in a manner similar to how the human body would - give him food, his "blood sugar" goes up. Give him insulin; it goes down.
He's intended for young children as a teaching tool to help them adjust to their new lifestyle with type 1 diabetes - not just the physical things like shots and carb counts, and the self-awareness and diligence it takes. The stuffed animal format seems a good choice to me - teddy bears are an approachable and familiar concept for children.
Well, actually, even for adults.
And then the bear was all, "Heeeeeeeey" |
It's this knowledge that led Hannah and Aaron to develop Jerry as a teddy bear, specifically. Kids carry around teddy bears anyway, and there was a need for something both educational AND interactive to help children adjust to life with type 1 - why not combine the two? The testing they've done so far (some of which took place at FFL) has produced very positive feedback: "We know that learning happens very rapidly in small children, and we're finding out that young kids have a longer engagement period (minutes vs. seconds) when there is an adult involved in playing with the bear, too. Parental involvement plays a huge role in having a great experience with Jerry."
So, those intense three days of table-hoarding... as it turns out, the Sproutel team received so much feedback at FFL that they could see immediate improvements to make to their product, which prompted a "hack-a-thon". During those three days of programming, they ended up increasing Jerry's code capacity by a third. (Whoa.)
So how do I feel about this new way to help kids feel "okay" about this whole diabetes thing? You could say I'm bear-y excited.
::rimshot::
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